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Download PDF Writing for Video Game Genres: From FPS to RPG

Download PDF Writing for Video Game Genres: From FPS to RPG

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Writing for Video Game Genres: From FPS to RPG

Writing for Video Game Genres: From FPS to RPG


Writing for Video Game Genres: From FPS to RPG


Download PDF Writing for Video Game Genres: From FPS to RPG

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Writing for Video Game Genres: From FPS to RPG

Review

" Writer's SIG has assembled an impressive group of experts who deliver spot-on advice for tackling gaming's many genres. I wish I had read this 20 years ago."" -Bob Bates, Bob Bates, Veteran game designer, writer, and past Chairman of the IGDA, February 2009 must-have for the bookshelf of any game writer, no matter what genre they're working in. It was equally fascinating and useful for me to read the chapters about genres I'm experienced in and the chapters about genres I've never worked in."" -Steve Meretzky, Steve Meretzky, VP of Game Design, You, February 2009 those of us swimming in the murky waters of games storytelling and narrative design, Writing for Video Game Genres: From FPS to RPG is not only a life raft, it's one with a treasure trove on top. Seldom do we erstwhile swimmers get this lucky. Read, learn, and build the rafts of the future."" -Rhianna Pratchett, Rhianna Pratchett, Writer and co-narrative designer on Heavenly Sword, Mirror's Edge, and Overlord, February 2009"

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From the Inside Flap

Contributors to the book, all members of the International Game Developers Association Game Writing Special Interest Group, include Sande Chen, Richard Dansky, Steve Danuser, Graeme Davis, Wendy Despain, Stephen Dinehart, Daniel Erickson, John Feil, Chris Klug, Haris Orkin, Chris Pasley, Ahmad Saad, Tracy A. Seamster, Lee Sheldon, Evan Skolnick, Lucien Soulban, Maurice Suckling, Anne Toole, Andrew S. Walsh, David Wessman, J. Robinson Wheeler.

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Product details

Paperback: 300 pages

Publisher: A K Peters/CRC Press; 1 edition (February 28, 2009)

Language: English

ISBN-10: 1568814178

ISBN-13: 978-1568814179

Product Dimensions:

7.2 x 0.8 x 9 inches

Shipping Weight: 1.2 pounds (View shipping rates and policies)

Average Customer Review:

3.6 out of 5 stars

3 customer reviews

Amazon Best Sellers Rank:

#2,340,453 in Books (See Top 100 in Books)

This book like others in the IGDA writing series provides key insight into how some of games best writers tackle various genres. It's chalk full of sampkes and suggestions to get any writer started.

3rd book for writers from the IGDAEach genre is covered by a dif author with a dif personality. Theyre all pros. Most of the chapters have *something* to offer. Maybe not what you expect or what you hope for, but you get something of value. It's worth a read.The only iffy one so far has been the fantasy sci fi rant. The guy scolds the younger generations for mixing fantasy and sci fi, and for not reading deep enough into the dif genres... but the guy doesnt seem well read himself.

Considering the fact that this garbage is written by "professionals" who at one time or another worked for triple A companies like EA...yeah, you do the math. The giants in the industry are not destroying video games, they are only destroying themselves. I'd like to see a book come out that's written by indie game writers as an alternative to this propaganda. Daniel Erickson? Come on! Really? He's the front man for yet another dying company: BioWare. Think for yourselves people.

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Writing for Video Game Genres: From FPS to RPG PDF

Writing for Video Game Genres: From FPS to RPG PDF

Writing for Video Game Genres: From FPS to RPG PDF
Writing for Video Game Genres: From FPS to RPG PDF


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